Metaballs - OpenGL projects in Delphi

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Metaballs 18 August 2001
Description : This project uses the marching cubes algorithm to generate metaballs. This is mostly thanks to the article called Polygonising a scalar field put up by Paul Burke.

Keys :
- S : Enable/Disable smooth shading
- W : Toggle wireframe / shaded drawing
- +/- : increase/decrease the size of the grid. This affects the quality of the metaballs.
Download : 29 KB (EXE and Source)
Download : 153 KB (Metaballs using the SDL library. Delphi and Kylix code)



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