Using the texture Matrix Tutorial - OpenGL Tutorials in Delphi

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 Using the texture Matrix (example 9.4) 24 November 2003
Description :

Delphi courses learning tutor OpenGL 3D Development Information Technology Here we use the texture matrix to translate the texture to the left.

For each render loop a variable is incremented so that it looks like the texture is constantly moving to the left.

 

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Chapter 1-2     Chapter 3-4    Chapter 5-7      Chapter 8-13


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